A meditation is a quiet time to focus your mind on something that is calming to you. Meditation can be hard to maintain because our brains are so busy and so overscored by all the stimuli, that we don’t have time to become fully present. The three levels of self-awareness is a way of thinking about the difficulty of staying in the present moment without actually becoming aware of it.
Meditation is like a game of chess. You can play at 100% speed, but you’ll never be 100% conscious of whether you are making progress. We’ve all had those times when we’ve been focused on a task for too long, when we’ve stopped paying attention to what is going on around us, and then we go back to that task again and again, and then the same thing happens.
Meditation is a way of thinking about the past, present, and future simultaneously. You realize that youve always been in meditation, and you don’t have to try to remember it, and you don’t have to try to make yourself forget it. That is a powerful way to think about the present moment. It can also be used to remind ourselves of the things that weve spent our lives doing that we shouldnt be doing.
The goal of Meditation X is to make time to meditate, which, as you might guess, is a time consuming task. Meditation X is a game that takes place simultaneously, and is an attempt to combine the best of both worlds, as well as to make the best of both worlds as well.
The game is so simple it can be played in just one sitting. What the game does is create a time loop of sorts, just as we have in the game itself. Every so often, a player will be teleported to a random location in the game. In this location, they will be given a choice: either to be transported back to the location from which they were teleported, or to be teleported to a random location.
Then, they will be teleported back to the location from which they were teleported or to a random location. This choice will happen every time a player is teleported to a random location, so the player is essentially always teleported to the location from which they were teleported.
It’s a very subtle teleportation mechanic. There is a “teleportation” button which will only teleport the player to a random location. There is also a “teleportation” “teleport” button which will only teleport the player to a random location if they are teleported there by a previous teleported player. Then, there is the “teleportation” “teleport” button which will teleport the player to a random location if they are teleported there by a previous teleported player.
I still find myself getting annoyed by most of the new game mechanics. The teleportation mechanic is kind of stupid, the fact that you can teleport to a random location if you are teleported to a random location is stupid, and the fact that there’s no reason to get teleported to a random location is also stupid. The teleportation is an interesting mechanic, but it doesn’t seem to add anything to the game – it’s just there to make you feel more comfortable about your current location.
Well, it seems to me that you can teleport away from a random location, you can teleport towards a random location, and you can teleport to another random location. Why not teleport to another random location? A simple teleportation to another random location is a lot easier to deal with than a complicated teleportation to another random location.
Sure, teleportation is easy, but it’s a lot of work to constantly track where you are and then figure out how to get there. You’re spending time and effort to move from one place to another but it adds a lot of friction to the gameplay. I like this idea, I just wonder if it’s over-complicated.